Built a VR rhythm game from scratch with Muse Code
Meta WebXR tech lead Felix Zhang used Muse Code together with the Immersive Web SDK to build HYPERFORM, a VR rhythm game with direct hand interaction, going from prompt to published release.
Try it yourself
Copy this to Muse and replace the [brackets] with your own details:
Build a [game type] prototype using [SDK/framework], from writing the code to getting it running.